Check out some of my top critical writing pieces below…

  • Awarded for writing a narrative analysis about Stray by BlueTwelve Studio. Three winners are chosen each year to win the Platinum award and receive the opportunity to give a short talk at the annual GDC conference. [Read Here - Poster below]

    Every year, leading game design programs at universities across the country integrate the GDC's Game Narrative Review competition into their academic curricula. Each participating student conducts a detailed structured analysis of the narrative elements of a game title of their choice. The resulting papers are submitted to the GDC writing board for review, and the submitters with the most promising entries are then invited to create a poster as a visual synopsis of their review. Successful poster submissions are declared winners and exhibited at the GDC.

  • Awarded for writing a narrative analysis about The Wolf Among Us by Telltale Games. A dozen winners or so are chosen each year to win the Gold award, and receive the opportunity to give a short talk at the annual GDC conference. [Read Here - Poster below]

    Every year, leading game design programs at universities across the country integrate the GDC's Game Narrative Review competition into their academic curricula. Each participating student conducts a detailed structured analysis of the narrative elements of a game title of their choice. The resulting papers are submitted to the GDC writing board for review, and the submitters with the most promising entries are then invited to create a poster as a visual synopsis of their review. Successful poster submissions are declared winners and exhibited at the GDC.

  • An essay written on the companionship mechanic in Little Nightmare and its DLC. [Read Here]